(Screenshot shows work in progress.)

Where have I been in recent months? Working on a video game! From the official web site:

Braid is an action-puzzle game about manipulating the flow of time. The player journeys through a series of worlds; in each world, time behaves differently. The game provides a mind-expanding experience that is filler-free, treating the player’s time as precious.

My contribution is all of the world art, all the locations you’ll visit. (Character art is coming from Edmund Mcmillen.) I really think people who liked A Lesson Is Learned will be into this. It’s playful, unconventional, and philosophical.

Braid won the Innovation Award at the Independent Games Festival this year. It’s also a finalist in the 2007 Slamdance Guerrilla Gamemaker Competition.

In development at Number None in San Francisco, Braid is penciled in for a first quarter 2007 release for Windows. Please check back, or join my mailing list, for more details as they emerge!

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