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Time magazine has included Braid in its list of the top 10 games of 2008, slotting it into the high-ish position of 2. In his blurb, Lev Grossman strongly implies that Braid offers “near-infinite entertainment.”

Grossman’s list favors big-budget, well-marketed heavies like Grand Theft Auto IV, Little Big Planet and Rock Band 2, although it notably includes three exceptions. Besides Braid, those are Hunted Forever, a graphically spartan yet evocative Flash platformer at #8, and Fieldrunners, a tower defense title for iPhone at #9.

Spike Interview

December 13th, 2008

Here’s a segment from Spike’s recent indie games feature where Geoff Keighley talks to me about Braid. Will Wright also appears. This video is actually part 4 of 4.

The music is very dramatic!

You’ll notice I’m shy at first because Geoff was sitting very close to me for a man.

Below are parts 1 through 3, which feature Dylan Cuthbert (Pixeljunk Eden), Dylan Fitterer (Audiosurf), and Kyle Gabler and Ron Carmel (World of Goo).

Read the rest of this entry »

Fueled by Dieu

November 28th, 2008

Spike has nominated Braid for Best Independent Game, alongside World of Goo, PixelJunk Eden, and Audiosurf.

If you’d like to vote for your favorite, go here.

There’s something about “fuel,” which I don’t really agree with.

Earlier this month, a Spike TV crew came to my apartment to shoot an interview which is going to run close to (or perhaps immediately before?) the awards. I’m told it will be part of a half-hour feature on indie games of 2008. The crew left a huge number of Capri Sun juice pouches and Odwalla bars in my fridge.

Interview at Joystick Division

September 11th, 2008

Gary Hodges of Joystick Division called me over the weekend with some questions. This week he’s publishing the results in three installments. I was very impressed and flattered by the amount of research he’d apparently done.

Part 1 is here, and concerns my upbringing.

Part 2 is here, and concerns Braid.

Part 3 is here, and is of grave concern to all.

Russian gaming magazine Strana Igr continues to publish The Art of Braid in Russian. With permission from the editors, here are the first three installments.

Part I (PDF format, in Russian)

Part II (PDF format, Russian)

Part III (Russian PDF)

1UP FM Braid Afterthoughts

September 1st, 2008

Today’s 1UP FM podcast is an extended conversation between Nick Suttner and Shawn Elliott of 1UP, Rod Humble of The Sims and The Marriage, and Jonathan Blow and me of Braid. It’s quite long and I haven’t listened to the whole thing yet, but what I did review seemed pretty good!

The conversation covers Braid’s story (and various efforts to make sense of it), then broadens to consider how games in general convey meaning. (If you’re not familiar with Rod’s independent projects, I suggest you check them out, especially The Marriage.)

Download the MP3 (59 MB, 2 hours long)

You can also subscribe to 1UP FM via iTunes.

UPDATE: An outline with time signatures has been written by Ben Zeigler at his blog, Double Buffered. It’s a nice reference. At the end, Ben falls asleep.

Braid on X-Play

September 1st, 2008

This has been up for a little while, but it was just brought to my attention last night when I met Matt Keil, Wade Beckett and Adam Sessler. Happy birthday to Adam!