On Monday, the first day of GDC, I joined Scott Sharkey at 1UP and a dark cloud of indie developers for a roaming thunderstorm. Topics include respectful vs. jerky design, challenge/difficulty, inspiration, and more. There is also a lot of giggling. It’s more Judd Apatow than Charlie Rose.

There are two parts:

Starting at 5:30 Scott Sharkey, Derek Yu (Aquaria, Spelunky), Brandon McCartin (TIGSource, Balding’s Quest), Cactus (Psychosomnium, inappropriate hugging), and me

Starting at 38:30 Scott Sharkey, Tommy Refenes (Goo, Super Meat Boy), Mark Johns (Space Barnacle, Shit Game), Mark Essin (Flywrench), and me

Go to this page to download it.

One Response to “Indie Devs on the At 1UP Podcast”

  1. Bob Says:

    I wasn’t sure where to post this comment, but I think it’s most appropriate here since it is a blog post relating to indie developers.

    I also asked this question on Jon’s blog, but I wanted to hear your opinion as well because I think you’re one of the most progressive minds in the industry (despite the fact that you’re not really “in” the industry so much as a part of it :P)

    I was wondering if you had played or are planning to play the newly released PC game, “The Path”? It’s become a rather high profile art game release similar to Braid and has garnered a lot of attention and critical praise. Eurogamer made a hilarious comment about it as being “It’s also so arty that it makes Braid look like 50 Cent: Blood on the Sand.” I don’t think they meant it as a dig against Braid, but rather to illustrate the VERY niche appeal of The Path.

    I haven’t played it yet though I am definitely planning to and was interested in what you thought about the game, if you have played it at all. Do you know the developers “Tales of Tales?”

    I’m very excited that more and more indie/art/niche games are being distributed by large publishers (steam is distributing the Path) and I hope this is a trend that will continue.

    BTW, Congrats on Braid! One of my top 5 favorite games of all time. The Art is INCREDIBLE.

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