When I was in Seattle for PAX, Casey Muratori (whose game, Sushi Bar Samurai, was one of the PAX10 this year) and I checked out the Seattle Underground Tour to catch a glimpse of the old city. Unfortunately, the tour guide was preoccupied being a comedian and neglected to explain much of the mystery around us. Is Seattle Underground really just some useless basement property cannily repurposed as historical attraction??

Casey wrote up the “adventure” on his blog. He draws a thought provoking parallel between Seattle Underground and hand-holdy game design like that found in recent Zelda games.

Read Casey’s account here. Photos included!

2 Responses to “Seattle Underground as told by Casey Muratori”

  1. eric-jon waugh Says:

    Heh. Check out the “sign” photo (fourth down), from the thumbnail. That gave me a bit of a jump.

  2. David Hellman Says:

    Let me guess! The open doorway looks like the Tardis.

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